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What to look forward to when updated mod goes live.
Moderators: Jazelle, Tech, ST_DM_Myle, DM_Camulus, Zortak, DM_OmegaSupreme, MissTash, DM_Rafael_Discordio, DM_Asylum, DM_Valerin, DM_Quill, DM_RisingPhoenix, warlock
Author Post
no-body-special
Tue Jul 27 2010, 06:46PM

Registered Member #35
Joined: Fri Oct 13 2006, 12:00AM
Posts: 418
The following is what has been fixed or updated in the Kildar_CEP_07262010.rar.

*Updated mod to CEP 2.3

*It includes the cep tilesets and skies

*I have fixed the Module reset to reset every 4 hours real time.

*Included a wand called nbs_reset_wand to manually delay the reset or to start the countdown to reset.

*have opened up medium weapons for brownies so they can use small bows.
For now browies should only use small bows. Other medium weapons they should not. I am working on a script to disallow all medium weapons except small bows.

*opened up medium weapons for minotaurs so they can use the heavy crossbow.
For now Minotaurs should only use Heavy crossbows. Other medium weapons they should not. I am working on a script to disallow all medium weapons except heavy crossbows.

*Changed the old woman in Port Sur'tau to a placeable rocker and npc so she can be used by the DM

*fixed the script that was causing the problem with the crafting of wands of darkfire, flameweapon. ect.

*Added the missing script to fixed the paladin horse problem.

Everyone should update their CEP to CEP2.3.

I will be working on fixing and adding quest to the mod when this update goes live.

NBS

[ Edited Tue Jul 27 2010, 06:47PM ]

Be patient. I am a noobish Scripter, thrown into the deep end of the pool
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